![]() ![]() So in the absence of a Sanity score, the rules suggests using Wisdom instead. If you ever need to make a check or saving throw for Honor or Sanity for a monster that lacks the score, you can use Charisma for Honor and Wisdom for Sanity. ![]() In the section about Sanity score, we see this instruction: Otherwise, the Dungeon Master’s Guide suggests Wisdom. If the character’s degree of sanity is a central feature of your character concept, consider asking your DM to implement those rules for your character: they are there for exactly this sort of character. Insanity is most related to the Sanity score.Ĭhapter 9 of the Dungeon Master’s Guide contains optional rules for implementing Sanity as a seventh ability score:Ĭonsider using the Sanity score if your campaign revolves around entities of an utterly alien and unspeakable nature, such as Great Cthulhu, whose powers and minions can shatter a character’s mind.Ī character with a high Sanity is level-headed even in the face of bizarre circumstances, while a character with low Sanity is unsteady, breaking easily when confronted by eldritch horrors that are beyond normal reason. ![]()
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